Backstage - from 'Prompt', April 2004
To start, inspired by the Panto season fading gently
into the distance, I’m talking about Pyrotechnics or ‘How to make things go
Flash and Bang without burning down the Hall or killing the Genie’.
Introduction
Pyrotechnics have been used in the theatre for
hundreds of years; it’s only in the past couple of decades that they have
become easier and safer to use. It’s not that long ago that a typical flash pot
consisted of a piece of fuse wire, a pile of flash powder and a convenient
mains socket; along with that simplicity went accidents. These days we use
pre-packaged effects from manufacturers like Le Maitre or Skyhigh FX with their
modern firing systems. Whilst safer than the older methods, they are still
dangerous if not used correctly.
Types of
Pyrotechnics Device
The most common devices in small theatres are the
following…
- Theatrical Flash – produces a brilliant white flash followed by a pure white
mushroom cloud of smoke that rises upwards. This is the classic ‘genie
appearance’ effect.
- Coloured Theatrical
Flash – as above but with a coloured flash, available
in Red, Green and Amber.
- Silver Star – similar to a Theatrical Flash but it combines sparkling silver
stars with the flash. The stars go in all directions to a distance of
about 2.5 metres.
- Smoke Puff – a pure white puff of smoke with no flash.
- Coloured Smoke – a small bang followed by a plume of thick coloured smoke which
lasts 7 secs (medium size) or 30 secs (large device). The colour contains
a dye which will stain costumes and scenery so take care when placing
these devices.
These are all supplied as packaged devices. They are
placed into specially designed pods for firing and it is important that the
pods are firmly fixed to the stage to stop them being knocked over.
The Firing
System
All firing systems have the same basic features…
- A power source - often mains but battery systems are available
- A key operated switch – a very important safety feature, keep the
key on you at all times, do not leave it in the firing box
- One or more output sockets – to connect to the pods. Each output
will have it’s own arming switch
- Fire button – when the key switch is on, the output armed and this
button is pressed the attached device will fire
- Test lights – so that the wiring can be checked before use
Licence
Conditions
The use of pyrotechnics is covered by your venue’s
licence from the local council. I guess that you all know the conditions in
your Theatre Licence off by heart don’t you? You have read them haven’t you?
Joking aside, it’s important that you follow the conditions in the licence; failure
to do so could have serious consequences.
Practical
Safety
Even the relatively small pyrotechnic devices we use
on stage are capable of causing serious injury to people or serious damage to the
building. The hazards come in a number of forms…
- Heat – when ignited most devices give off an intense burst of heat.
This is capable of causing severe burns to people and of setting alight
surrounding scenery and props.
- Smoke – most devices are designed to make a quantity of smoke.
Whilst not toxic, some people, especially those who suffer from Asthma,
may have their breathing affected. Too much smoke may also cause problems
with actors not being able to see their entrances and exits.
- Sound – some of the devices we use make a ‘bang’ when set off.
Apart from the danger to anyone who is too close to them, there is an
additional, often forgotten risk, to any sound equipment nearby. The sound
of the device going off, when amplified, is capable of causing serious
damage to loudspeakers. Make sure your sound engineer knows when to turn
down the amplifier.
- Debris – some devices, especially those which ‘spark’, generate hot
fallout which may set alight any nearby surface.
- Bright Flash – whilst not usually bright enough to cause any
damage, the flash may cause temporary blindness, a bit like a camera flash
does, making it difficult for people to see. It’s best if actors don’t
look at a device about to be fired.
Safety
It’s vital that you do a risk assessment when
considering the use of pyrotechnic devices. It’s an excellent way of
highlighting any problem areas that you may have. You should also have a
written set of safety rules. Whilst not exhaustive, the following 10 rules are
a good starting point…
- No-one under 18 years old should
handle or fire pyrotechnics.
- All pyrotechnics must be used in
accordance with the manufacturer’s instructions. Read the manufacturers data
sheet thoroughly.
- Devices must only be fired with a
system designed for the purpose.
- When not about to be fired, take the
firing key out of the control box.
- All scenery in the area should be
fireproofed (in fact all scenery on stage should be fireproofed).
- Before you use a device, carry out a
test firing so that you know how big the effect is and what fallout it produces
- Always consider doing the effect
with sound and lights, it will be cheaper and safer.
- Never modify a device – it is
illegal and dangerous.
- The operator must have a clear view
of the device and its surrounding area before firing.
- If
a device misfires or doesn’t fire at all, treat it with extreme care.
Disconnect it and wait until it is safe to check it.
I would recommend anyone using pyrotechnics gets
themselves a copy of the ‘Code of Practice – Pyrotechnic and Smoke Effects’
published by the Association of British Theatre Technicians.
Training
Courses
Training courses for stage pyrotechnics are a specialist
subject. The Association of Stage Pyrotechnicians run courses throughout the UK,
details are on their web-site. A ‘Pyrotechnics Safety Awareness Course’ lasts
one day and will cover all aspect of safety as well as giving you an
opportunity to use a wide range of pyrotechnics.
Sources of
more information
Association of Stage Pyrotechnicians – www.stagepyro.org.uk
Association of British Theatre Technicians –
www.abtt.org.uk
Le Maitre – www.lemaitre.co.uk
Skyhigh FX – www.skyhighfx.com
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